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Resistance Aptitudes

 

Resistance Certainty (Mental or Physical) (500): With most non-combat or power aptitudes with a skill based roll the character can reroll one botched die per roll. This aptitude can be take once per tier. Must be taken separately for either Mental or Physical.

 

Resistance Certainty (Dodge) (1,000): With most non-combat or power aptitudes with a skill based roll the character can reroll one botched die per roll. This aptitude can be take once per tier.

 

Increased Resistance Critical (Mental or Physical) (1,000): With most non-combat or power aptitudes with a skill based roll the critical counts as one lower, so 7 on an d8 and 9 on a d10. Additionally 6 on a d6. Must be taken separately for either Mental or Physical.

 

Increased Resistance Critical (Dodge) (2,000): With most non-combat or power aptitudes with a skill based roll the critical counts as one lower, so 7 on an d8 and 9 on a d10. Additionally 6 on a d6. Must be taken separately for either Mental or Physical.

 

 

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